RUN A TEAM

Coaches and Mentors

Mentor Involvement Level

In FTC, mentors are a part of the team. Mentors share their expertise to fill knowledge gaps, teach skills, and provide support in technical areas like robot design, wiring, build, and coding, as well as non-technical areas such as fundraising, marketing, and project management. The mentor’s role is to foster student learning and ownership, assisting students in making key decisions and completing tasks.

For the younger FIRST programs, mentor participation is more restricted as the robot build platform and “tools” to achieve the program’s objectives are considered age-appropriate for the age range of students on the team. Middle school FTC team members often  don’t have the knowledge/skills/experience to achieve all aspects of the program’s objectives. Mentors help bridge this gap to prepare students to tackle more complex tasks. In FTC, students should do the bulk of the work with mentors serving as guides and facilitators, filling in the gaps where needed, but mentors should not be the primary or sole laborers.

In Michigan, middle school FTC is positioned as a stepping stone program giving students the requisite skills, experiences, and confidence so that they can “hit the ground running” when they get to high school FRC.

Team Meetings

Where do teams meet?
Teams can meet anywhere that is appropriate and safe such as a school, homes of team members, meeting hall, or a sponsor provided location. It is important to set a regular schedule and procedure for team meetings. Things to look for in a meeting site:

  • Safe work space large enough for the team members and their equipment
  • Safe area for tool usage
  • Flexible meeting hours
  • Internet Access
  • Secure place to store equipment
  • Work tables and chairs
  • Share host duties, if possible

What is the time commitment?
Teams will need to arrive at their own optimum time commitment, but generally, teams meet 2 to 3 times per week for 2-3 hours per session. Additional meetings are usually planned as competition time approaches. Many mentors report that the “push” to meet more comes from the team members!

Team Budget

What is a typical team budget?

Base Costs
FIRST HQ Registration Fee $325 Required for all teams each year
Robot Kit of Parts $1,260 + $40 s/h Required for all teams their rookie year
Game Elements – partial $250+ $60 s/h New game each season
Event Fee $100 Paid directly at competition
Additional Items:
Tools $100 See “Tools and Other Useful Items”
Extra Parts and Materials $150 Materials, spare parts, etc.
Team spirit items $150 T-shirts, pit swag, etc.
SoftTile Mats (27 is partial field) $8.75 ea Same friction as competition field.
AndyMark Official Perimeter $709 + $90 s/h DIY version on HQ site

FIRST HQ FTC Cost and Registration site page: https://www.firstinspires.org/programs/cost-and-registration#ftc.

Sample team budget worksheet for both rookie (tab 1) and veteran (tab 2) teams: Team Budget Worksheet.

What part of the costs do the rookie team grants cover?
The combination of FIRST HQ and FIRST in Michigan Rookie Team Grants covers a team’s initial start up costs, purchased through the FTC Storefront, which includes the annual team registration fee and kit of parts purchase. A team must be affiliated with a school or established 501c3 organization to be eligible for the FIRST in Michigan FTC Rookie Team Grant.

How do teams find funding?
Teams are encouraged to take responsibility for their budget. Many teams engage in fundraisers and reach out to area businesses for sponsorship in order to sustain the team.

Have the parents of team members check with their employers as many companies offer grant funds for youth STEM programs where employees are actively involved.

Sponsorship isn’t limited to financial contributions. It can also include mentorship and in kind donations of equipment or work space. This connection between the team and the community is a unique aspect to FIRST.

Visit the FIRST HQ and FIRST in Michigan Grants pages from time to time for grant opportunities.

Recognize team sponsors by including their company name and logo on the robot, pit area, team shirt, social media, etc. Sponsors often visit and volunteer at events; take the opportunity to meet them and say thank you! Downloadable FIRST in Michigan Sponsor Logos are available on the RESOURCES site page.

The Season and Game

What is the FIRST in Michigan FIRST Tech Challenge season timeline? See the EVENTS page of the FIRST in Michigan FTC website for the season timeline.

 May  Registration Opens
 September  Season Kickoff & Game Reveal
 Sept.-early  Nov.  Build and Practice (no bag day!)
 early October  Sign up for an official event
 Nov.-mid Dec.  Competition season
 December  Michigan FIRST Tech Challenge State Championship events*
 April FIRST Championship

*State Championship and FIRST Championship are advancement based. Separate event fees will apply.

What is the yearly game challenge?
The challenge is the annual game that FIRST HQ reveals to the teams each Sept. at kickoff. Teams determine their strategy then design, build, program, and test their robot to meet the challenge. Working through the engineering process brings the reality of science and technology to students on a more hands-on level while instilling teamwork values.

Teams can access game rules and specifics at https://www.firstinspires.org/robotics/ftc/game-and-season. Knowledge is power!

Do teams need a playing field and game sets?
A FIRST Tech Challenge “playing field” is comprised of three parts: a 12’X12′ perimeter, 36 Soft Tile mats, and a “game set”. The perimeter and mats stay the same year to year. The game set changes to reflect the season’s theme. The official FIRST Tech Challenge playing field is available from AndyMark, a FIRST certified vendor. A partial set (red or blue) suffices for team practice purposes.

Most teams procure a few Soft Tile field mats and a partial set of game elements for testing purposes. FIRST HQ has plans for constructing a low cost perimeter. Local sites with fully outfitted playing fields often host open practice times for area teams. These “open site” opportunities will be eblasted to teams and posted on the Team Eblast blog linked to the RESOURCES site page.

Allowable Parts

Can we use parts outside the standard FIRST Tech Challenge Kit of Parts?

Yes, but always check the rules! Allowable parts and season-specific equipment information can be found in the annual Compeition Manual. See the RESOURCES page for a list of commonly used parts vendors.

Can we use a 3D printer to make parts for our robot?

Yes, FTC teams can 3D print parts for the robot. Teams frequently use 3D printing to create custom parts for their robots, including gears, wheels, mounts, and other specialized components. 3D printing offers a way to rapidly prototype and iterate on designs, produce lightweight and unique parts not available commercially, and make manufacturing accessible for teams that lack traditional tools. Plus, it’s fun!

Tools & Other Useful Items

WHAT’S NEXT
FTC Team Management and Robot Resources

Are there team/robot resources available?
Yes! The FIRST HQ site has many helpful resources:

Build a Starter Bot

Understanding Robot Communication

How do the robots communicate?

FTC uses Android devices to control its robots. During a competition, each team has two Android devices. One Android device is mounted onto the robot and is called the Robot Controller. In most cases, the ROBOT CONTROLLER is integrated into the REV Robotics Control Hub. The ROBOT CONTROLLER acts as the “brains” of the robot. Many Teams will also connect a REV Robotics Expansion Hub for additional ports to connect motors, servos, and sensors to the ROBOT.

A second Android device sits with the team drivers and has one or two gamepads connected. This second device is known as the DRIVER STATION. The DRIVER STATION is like a remote control. The DRIVER STATION allows a team to communicate remotely (using a secure, wireless connection) to the Robot Controller and to issue commands to the Robot Controller. Most teams use a REV Robotics Driver Hub, but select Android smartphones are also supported.

Coding Your Robot

What coding language can be used?
Android’s native coding environment is Java. Java is the primary language used in application development giving FIRST Tech Challenge team members 21st-century applicable skills. Teams can choose from several  coding environments:

  • Blocks Coding – A user friendly, graphical tool; easiest way to get started coding; One page description.
  • Android Studio – Integrated development tool that lets teams create Java (text-based) programs. Greatest flexibility.
  • OnBot Java – use a web browser to create and edit Java op.

What coding resources are available?

FIRST HQ Coding Resources:

Visit the FTC coding resources developed by FTC alumni and current FRC team member, Nolan Kuza (FRC 33). The variety of resources can be used by both rookie and veteran teams, and all content is available in both Blocks and Java variants.

FTC SIM - FIRST Canada coding simulator

FTC SIM https://ftcsim.org/ is an FTC-based coding simulator developed by FIRST Canada. It is free to teams, but an account must be created to gain access.